Home2021julho14Mini Bumba meu Boi Mini Bumba meu Boi Posted on 14 de julho de 202114 de julho de 2023 by artur_pinheiro Technologies: Unity Engine, AR Foundation, C# Augmented Reality project where different characters from ‘Bumba Meu Boi’ folklore interact with each other based on what markers are on screen.I worked as the programmer of this project.
Cangazord Vs Cucazilla Technologies: Unity Engine, Cardboard VR, C# Virtual Reality mobile prototype for a game where the player controls a giant robot…
Volumetric Visualization on Virtual Reality with Gesture Interaction Technologies: Unity Engine, Oculus Rift DK2, Leap Motion Volume visualization tool in virtual reality with gestural interaction and image segmentation…
Toureon – Giant Ancient Mech Toureon: Giant Ancient Mech by Ops Game Studio Technologies: Unity Engine, Acer Mixed Reality Headset, C# Virtual Reality experience where…